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Post by bambuko on Apr 2, 2017 8:24:27 GMT
path > combine or something like this in inkscape before importing to F360
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Post by suctionhose on Apr 2, 2017 8:59:33 GMT
Thanks. I'll give it try...
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itchyballs
Active Member

trying to figure out why
Posts: 29
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Post by itchyballs on Apr 2, 2017 11:03:55 GMT
Fusion aint simple. Unexpected people take to it like a duck to water. People lìke us with highly refined ideas of what works really struggle to loosen up. I get that. Feel that. Wonder what to do about that. Appreciate the honesty people. Good discussion! it is nothing more than a paradigm shift within your zietgeist. You are just stuck in a state of liminality. Keep trying and you will get there. Just remember that fusion 360 is a fork of inventor without many of the features of inventor and its cam add on is ok for milling but face grooving gives me all sorts of troubles. not a problem in inventor as i can design my own lathe tool and holder to suit. You are right Ross the amount of time i spent with fusion trying to get it to allow me to modify a tool i could have machined many wheels. I then asked a guru on 360 and he still had the same problems with tool crashed in G code. If it helps you to know when i first started i want to draw a 5" gauge 4" wheel and i took me 4 days))) Youtube videos, watch and practice, and practice and practice. Now it is so easy. The amount of wheels i can turn on the cnc with the push of a button in 4 days is well worth the effort by me to learn. If it just for a one off it is hard to say but i think good fun to learn)))
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Post by suctionhose on Apr 3, 2017 11:18:16 GMT
With a lot a perseverance and fending off the wife yelling "give up" I give you this!  The text has beat me for now. Got Inkscape going and text rolling on the circle - all that - but can't import it properly. Can't get it the right place or at the right scale even though it is drawn to the correct dimensions. Each step forward unveils new problems. Have to sleep on that one. Thanks for the encouragement! I've overcome a lot of odds through life and this one is the closest I've come to giving up!
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itchyballs
Active Member

trying to figure out why
Posts: 29
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Post by itchyballs on Apr 4, 2017 12:41:30 GMT
lokks great ross. well done))) can not help with the text as i do not know anything about inkscape. sorry about that
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Post by suctionhose on Apr 4, 2017 20:21:44 GMT
lokks great ross. well done))) can not help with the text as i do not know anything about inkscape. sorry about that Thanks but I think I've got it just waiting for a time slot to try again! BTW thr regular shapes were a few clicks easy. It's the scroll that caused the pain. Firstly to come up with suitable geometry so it can be drawn and second the sketch itself. Even taking on advice received using mirroring as much as possible there were some open snaps and strange behaviours going on. The ellipses top and bottom I guess because the number of points really made it struggle. Warnings about graphics cards and various other problems were encountered even though we have good gear and fast internet. Hopefully get another chance later in the week Ross
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Post by atgordon on Apr 6, 2017 1:02:05 GMT
So I loaded Inkscape and followed the steps in the link somewhere above to roll text on a circle. When I saved the svg file the text disappeared. Only the circle imported into Fusion. Something else to figure out! I've never used Inkscape, so installed and tried to import curved and then straight text. Just as you discovered, F360 doesn't import text from Inkscape as per the Youtube video! So I did a search on the F360 help pages and came across a useful overview (don't bother with the imported font, not needed). Great post, but it didn't work until you follow the missing step (the author mentions it after someone mentions that his process doesn't work). FOLLOW THE ABOVE LINK INSTRUCTIONS AND ADD THIS MISSING STEP: In Inkscape, after creating text on path, SELECT text (using arrow tool), CLICK Path > Right click on Text, and then select > ungroup Now save as Plain SVG, and it will import into F360. You can use the grab handles to orient text, etc. in F360. Your right Ross, this ain't easy, and it should be a lot simpler than this!
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itchyballs
Active Member

trying to figure out why
Posts: 29
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Post by itchyballs on Apr 6, 2017 8:52:04 GMT
thanks atgordon))) when i need to do it now i know how)) thanks very much
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Post by suctionhose on Apr 6, 2017 10:19:12 GMT
Gidday Tony!
The inkscape manual looks pretty comprehensive. As for positioning you just have draw your inkscape on the origin or same x-y as you want it to appear in Fusion. Dont zoom the image because it skrinks relative to the inkscape rulers.
Haven't had a chance to put into practise yet Ross
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Post by suctionhose on Apr 9, 2017 2:30:00 GMT
Another session with no result. Inkscape won't import how / where I want. Another minefield of graphic design, such as "kerning" to learn. Gave up. Got help. Done in "less than a hour" said he. He also said "he doesn't use Fusion" and recommended SolidWorks if you can get it. I think my foray into 3D is about over....!
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Post by atgordon on Apr 9, 2017 2:56:56 GMT
Another session with no result. Inkscape won't import how / where I want. Another minefield of graphic design, such as "kerning" to learn. Gave up. Got help. Done in "less than a hour" said he. He also said "he doesn't use Fusion" and recommended SolidWorks if you can get it. I think my foray into 3D is about over....! Tough to know what you are trying to do without the files (or images). Share what you are trying to do so we can see what is causing the problem. Don't want to cast nasturtiums on your SW user friend, but that is a cop out. SW is very capable/powerful, but the learning curve is F360 on steroids (I used SW for a few years). I was able to import text into F360 and extrude it from Inkscape: let's see if I can do the same with what you are trying to do.
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Post by suctionhose on Apr 9, 2017 3:44:43 GMT
[/quote]Tough to know what you are trying to do without the files (or images). Share what you are trying to do so we can see what is causing the problem. [/quote]
Sorry Tony, I'd love to post step by step instruction on what not to do but I just don't have time at the moment. Steam Rally yesterday. Kids B Day party today and Seaside holidays start tomorrow.
Essentially, in Inkscape, the text, when added to the Path externally looks good but when you flip to put on the inside of a circular path it needs respacing - kerning - so the characters don't overlap. Before I got to that though I found the imported SVG turned up out of position and tiny on the Fusion sketch. I couldn't move it or scale it or explode it. I could move a circle sketched in Fusion using the Move Point to Point command etc but not the SVG.
Then I realised that when I zoom in Inscape the scale changes not the magnification of the view. I also found X Y origin is on the page corner so when I drew in the middle of page the drawing was offset from the origin. With these things in mind I switched off the page border in doc properties and drew a path right on the origin. Just the external text only, accurate to size using guides and snaps. Path => Combine. Save as plain SVG.
Import to Fusion. Errors about SVG contains no information?? What happened? Something about switching off the page?. I guess there has to be a relative location but I thought that would be captured by drawing on the origin. It appeared to be captured when I drew it offset from the origin. Why not On the origin??
Every problem produces another problem. Annoying but not something I have to solve. Was just testing the waters. Doesn't matter. The castings will be in my mail box when I return from holidays. Time to move on...
By contrast a fella lent me his full size engine yesterday. Haven't touched one for twenty years. It was like putting my favourite slippers on. Like I hadn't missed a day! Different people take to different things I guess!
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Post by atgordon on Apr 9, 2017 3:52:18 GMT
By contrast a fella lent me his full size engine yesterday. Haven't touched one for twenty years. It was like putting my favourite slippers on. Like I hadn't missed a day! Different people take to different things I guess! [/quote] I'll be in Sydney next October ... I'd love to join you on the footplate!
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Post by suctionhose on Apr 9, 2017 4:04:55 GMT
At the very least we should meet.
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Post by atgordon on Apr 9, 2017 4:06:36 GMT
At the very least we should meet. Great! I'll PM you as our travel plans firm up! Tony
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jasonb
Elder Statesman
 
Posts: 1,189
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Post by jasonb on Apr 10, 2017 6:44:04 GMT
Reging proble when you put teh text inside the circle can't you just draw a smaller circle and put the text on the outside of that.
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Post by suctionhose on Apr 10, 2017 8:03:34 GMT
Reging proble when you put teh text inside the circle can't you just draw a smaller circle and put the text on the outside of that. Then it's upside down for the bottom half.
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Post by David on Jan 8, 2019 10:24:31 GMT
Old thread and all but I saw you compared drawing in F360 unfavourably with Draftsight.
In case you don't know if you export DXF from Draftsight you can import it straight into an active sketch in F360. I've done that a number of times.
Importing an image and drawing over it can also work well. I did that for a number of parts on the B class where I cropped a bit out of Barry's drawing, imported and scaled it, and then sketched over it.
Curved text is something that still eludes me in Inkscape --> F360. I bought a program called Cut2D for things like that - nameplates, faux cast signs etc.
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Post by 92220 on Mar 3, 2019 11:34:07 GMT
I notice that all the 3D programs talked about on here, produce drawings in a similar way to drawing in 2D. i.e. drawing lines to connect with each other to produce a surface shape (surface modelling). When I used Autocad 2004 3D, I used the solid modelling feature. That was so easy and quick, it is unbelievable. What is 'solid modelling'...for those who don't know.... you have a menu of various standard solids like cylinders, cones, cubes and spheres etc and these can be called up and dimensions given to produce an exact size solid. You can also draw up a shape in 2D and 'extrude'it to produce any sort of weird solid. You then take another shape solid and place it by attaching the base points wherever needed. If you want a hole through a cube, you produce a cylinder in the required position and then just choose 'subtract'. If you want a cylinder placed on each surface of the cube, you place it there and then choose 'Add'. You can look on producing the drawing in exactly the same way as you would machine a solid shape on a mill, by drawing up shapes that represent cutters and then subtracting. It was so easy to learn compared to surface modelling!! Is there anything on the market that does solid modelling. Autocad probably still does but at £5k+ that is a definite No-No!!
Bob.
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Post by David on Mar 4, 2019 8:50:51 GMT
F360 allows you to do that sort of thing. You can create solids, add/subtract them, merge them etc. I have used these features but most of my work so far has been a like a 2D shape with a few blobs added on, or easily extruded from a 2D drawing.  
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